Sometimes our version numbering system in DioWarriors can get a little confusing. Recently we were updating the inventory at the store, comparing the what we have on hand matched the count listed on the store's web site. We go down the store's site reviewing each prop one at a time. An issue came up where we needed to compare what we have in our CAD files, and our CAD files are far more than what we list on the site. We have a lot of prototypes. Sometimes these prototypes are just working ideas for the future, and sometimes these prototypes simply wouldn't work -- the design just doesn't look right. Lots of times we don't delete the ideas. Instead they get archived. Sometimes the idea becomes a prototype that we 3D Print, and sometimes with those we think we did a good job with the design. After a while we review the print and look for flaws. The item might be 3D Printed again, several more times, each time we try to optimize the item so that it prints better, faster, looks sharper and require less postwork and clean up. However, sometimes whatever we do the prototype just can't really be improved without actually redesigning it. So then we have a version 1 prototype that won't ever get used. The new design eventually becomes a prototype that we print and the process to optimize is repeated. If everything is good we place it in the store's web site and becomes a "version 2" or "version 3," the version number incrementing depending how many prototypes we had to go through. So this is why you don't see a version 1 for some props. This becomes more noticeable with the larger and more complicated props, such as the power generators, were on the store they begin with version 2. Version 1 was a prototype that you can actually see in some of our diorama photos. Our oil drums are the same way, where the version 1 does exist, but hasn't been optimized for 3D Printing yet. |
DioWarriorsLatest News blog thingy. Archives
May 2024
Categories |